Game theory is becoming more and more significant as it becomes
clear that the world can be best described in terms of "game rules"
instead of "eternal laws". As we know, complex systems or organisms
look for "entertainment". It can be assumed that also computer systems
show this tendency. It is perhaps worthwhile to look at the
"entertainment value" and the recognizable signs of "dramaturgy" in
the structure of our world according to the principle "cui bono" of the
classical method in games and criminal science. Inaccessible scientific
and philosophical questions regarding synchronicity, acausality and
time-space symmetries can appear in a new light as dramaturgic patterns of design.